This calculator would let you enter your current set-up and will show the number of days needed to complete T4 research, as well as T5 research, Familiars and troops.
The number of gems shown, are the gems used to get speed-ups, to complete the research.
The cost of the gems is also shown, using an average of 1$ for each 4000 gems. The most cost effective bundle is "Let's Celebrate" (17K Gems + ~5d Speed-Ups), with around 4800 Gems per 1$.
Troops creation require Boot Camp bundles, this is more cost effective than using gems, and equates to 6800 gems per 1$.
T4 Units require all buildings up to Academy 25, Economy research tree, and Military research tree, gaining a total of 65 million might. Getting 30% subsidy on T4 units would add up 90 million might.
The following table shows the times required to unlock T4 units, starting from zero, using 280% research boost and waiting for 30 helps. To enter your current set up click on T4 Calculator
Speed-Ups | Gems | $$$ | Might | |
Military Research: | 1397d | 1.9M | 466$ | 53M |
Economy Research: | 203d | 274K | 68$ | 7.2M |
Buildings: | 344d | 461K | 115$ | 5.5M |
Total: | 1944d | 2.6M | 649$ | 65M |
T4 subsidy is an optional but important research, specially for producing a Rally Trap. Each million of T4 requires 3.5 Billion resources,
this research would save more than 1 Billion resources for each million troops created.
Counters research is a great option after unlocking T4 units, it requires 5600 Archaic Tomes, which are around 112$, on top of the 176$
needed for the speed-ups.
Speed-Ups | Gems | $$$ | Might | |
T4 Subsidy: | 2757d | 3.7M | 920$ | 99M |
Counters: | 528d | 706K | 288$ | 24M |
1M Troops: | 369d | 578K | 86$ | 36M |
T5 Units require Gear reseach tree and the Lunar Foundry building. Including Archaic Tomes, it costs around 1000$, using 280% research boost and 30 helps discount.
Speed-Ups | Gems | $$$ | Tomes | |
Gear Research: | 1759d | 2.3M | 587$ | 20K (403$) |
Lunar Foundry: | 140d | 189K | 47$ | |
Total: | 1900d | 2.5M | 634$ |
Familiar research has been broken on the research needed to unlock each pact.
Familiar Battle research has been broken on the research needed to unlock each battle slot.
Pact 4 represents a big jump on research time, Familiars on pact 4 also require skillstones to activate. Pact 3 is more cost effective than Pact 4.
On the same way the Battle slot IV requires a research time even greater than T5 units unlock.
Speed-Ups | Gems | $$$ | |
Pact 3: | 43d | 60K | 15$ |
Pact 4: | 882d | 1.2M | 300$ |
Pact 4+: | 2855d | 3.8M | 950$ |
Slot III: | 844d | 1.1M | 280$ |
Slot IV: | 2309d | 3.1M | 770$ |
Total: | 6559d | 9.2M | 2.3K$ |
A Rally Trap, like the one below, can be created with 500$ using "Boot Camps" bundles, which is the most effective way to train troops.
Please, keep in mind that 3 day and 1 day speed-ups are more cost effective than using several 15, 8 or 3 hours speed-ups, it is convenient
having enough capacity on barracks to use 1 day speed ups for T2 and 3 day speed ups for T4.
Click on Troops Calculator to calculate the amount of speed-ups/Gems required to train a desired amount of troops. It is also
possible to select between predifined Solo and Rally Traps.
In adition to this it is possible to enter your current speed-ups inventory, and simulate the use "Boot Camp" bundles.
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